Tranquil Angling VR is a fishing game I helped make with a small team during a 3 day Game Jam that was held at Academy Art University sponsored by Merge VR.
- The game was made in Unity 3D and coded in C#.
- My role was designer and scripter
- In the game the player would cast the fishing line out by flicking forwards the Merge’s motion controller. To catch the fish you would flick the controller backwards.
- After you catch the fish you can release it back into the wild by pressing the A button on the remote.